They say the eyes are the window to the soul…
The articles in this category are out-of-character commentary or essays about EVE Online, its mechanics, in-game events, the player community, my experiences as a CEO, and so on.
They say the eyes are the window to the soul…
Some players like to collect things, particularly when those things are items which represent something they are passionate about. When it comes to EVE, the playerbase gobbles up official merchandise from CCP whenever it can. Many corporations, alliances, and coalitions have also made buttons, armbands, patches, coins, medals, pens, mousepads, mugs, and all manner of other kind of promotional materials for their members. Then there are the individual players who frequently make their talents available to create fabulous artwork, videos, logos, tshirts, posters, paintings, sketches, and more by request.
Welp. Here I am, tentatively throwing my hat into that ring.
This article was originally posted on October 12, 2014. I recently submitted it for consideration to the WarDec Project being undertaken by members of the EVE community. Today, Crossing Zebras published Lore Wars, which posits some very interesting ideas about how the war dec mechanic could be changed, partially inspired by my post below. Go read it! Well worth the time. Thanks to Jason Quixos for the shout out! ♥
Another war rages on against the Intaki Prosperity Initiative.
And by “rages on”, what I actually mean is, “ILF got some in-game notifications about it but we’re ignoring them and going about our usual business”. Public-Enemy dec’d IPI for the second time in as many months just so they could shoot the customs offices ILF owned in the Placid hisec island. Power to them I guess, if hisec structure grinding floats their boat. If they (or their client, if there is one) wanted the offices that badly they could have just offered to buy them from us to save time and ammo. We weren’t making any ISK off them anyway. :p I shrug and hope they enjoyed shooting them.
I recognize that wars (“lol griefer” or otherwise) are part of PVP in EVE. I chose to give my time to this universe where people can destroy my stuff, even in hisec, whenever they feel like it. IPI by design is smack in the middle of one of the hottest PVP areas of Gallente space simply because of Intaki. That’s just how it is, and it isn’t going to change. After all, we wouldn’t be the Intaki Prosperity Initiative if we moved somewhere else. Everyone will always know where to find us. We will always be a target of one kind or another because of where we live and who we are.
Will we ever be an “elite” PVP alliance? Thousands of kills in a month? Wicked ISK efficiency? Probably not. Sure, I want to be a capable PVP pilot (yes, I know that means I actually have to undock!) and have people in my alliance who are capable at it too. I want my guys to have good fights and enjoy combat. But IPI being able to unzip some crazy PVP e-peen? That’s not why I play EVE.
Stuff™ is afoot for the Front!
Since November I have been thinking about making some (more) changes in the Intaki Liberation Front. Although I am the kind of person who enjoys being in a comfortable place where the status quo is stable and any curves have plateaued, leaving me to be free to spend my energy on other things, for ILF I think we are not quite there yet. There’s room for more improvement, even if it might be time-consuming and challenging. So for my corp (and alliance), it’s time to shake things up a little. Or a lot. (At least for us.)
Recently I did a bunch of hauling for ILF and for myself, mostly to consolidate assets and get organized. This took me to various locations across New Eden, including a few systems deep into Domain where I’ve never been before.
Although the backdrop of space changed color the farther I travelled, all I really got to see were gates, jump tunnels, warp tunnels, the bright glowy butt end of my ship, and little triangle/house/turtle icons zipping past. There were a few interesting moments but for the most part these were uneventful journeys. Sure I could have hired someone to fetch all those cargo loads for me but having not been in game much recently due to offline stuff, I had a need to do it all myself, to feel useful.
Every so often a celestial beacon would show up on the Overview. Since it was unlikely I’d be coming this way again, I right-clicked and chose Show Info, the idea being to read a little about the landmark or whatever it happened to be as I was traversing the system.
Instead, Show Info was kind enough to tell me what a beacon is. Great. Thanks.
So on I went, system after system, with quite honestly very little to do or look at.
That got me thinking.
It’s been a busy few months for me. At the end of March I sold my home, then moved in temporarily with my folks. Living at home again at 34 years old has been honestly not bad but it has put a serious crimp in my usual gaming schedule on top of having to work a load of overtime.
Now the possession date of my new home has arrived, which has brought a slew of new chaos and things to do with it, the least of which is arranging to move yet again. It’ll be good to be in my own place once more!
Despite all these real life shenanigans, not everything has been quiet on the EVE front.
Disclaimer: This post has nothing to do with Goonswarm!
One hallmark of a good corp or alliance is that the group is busy. Potential recruits and existing members tend to place a lot of importance on not being bored, on having ops to join in on, and on being able to have fun. They tend to want to know there are goals to work toward and plans for the future. This is all perfectly reasonable and I know I’m responsible for making sure ILF and IPI live up to this expectation.
As with recruitment, I believe each member of my group should be willing to share the responsibility for scheduling ops and coming up with ideas for activities that everyone can partake in. Many hands make for light work.
This evening one of my members asked me if it was all right to put an alt into another corporation that operates in a different area of New Eden. He asked because sometimes when he logs in nobody else in ILF or IPI is around. This is a time zone/scheduling thing, and understandably, the player gets lonely.
He gets major props for asking first. It’s considerate beyond measure: he could have just rolled that alt and joined that other corp without saying anything, but he didn’t. Thank you.
I told him I can’t tell him what to do, and said I hoped it wouldn’t take away from the time he spends with us and wouldn’t become a liability to ILF. I don’t think he actually expected I would say something like, “Absolutely not!” Obviously being CEO doesn’t mean I can forbid anyone from using the other slots on their account in whatever way they want. Still…it was nice to be asked.
But as a CEO I worry when this kind of thing comes up. I dread seeing comments about being alone in Corp chat, because nine times out of ten it usually means the next thing that happens is that person gets fed up and leaves. I left ILF once for that reason and I still feel bad about it. Not only do I hate looking at that gap in Sakaane’s employment history, but I wonder how I made Saxon feel by telling him I was quitting corp because no one was around. Did he feel like it was his fault? Did he question his effectiveness as an EVE CEO?
The other day CCP Punkturis asked the playerbase to describe its “biggest pain points in the corp interface”. Wow, what a can of worms! Naturally, roles and titles are at the top of everyone’s list, including mine, and rightly so. It is by far the biggest pain point any CEO has to deal with in EVE Online. But then, forty-five posts into the thread, CCP Punkturis and CCP Sharq both backtracked to say, well, no, they weren’t really looking for the “biggest” pain points, they actually just want little things—the low-lying fruit—that might be easy to fix to help CEOs out.
If you’re a CEO, or have ever been a CEO at any time (even if for just five seconds!), do yourself and all CEOs everywhere a favor and post in that thread. Post even if everything you want to say about how godawful the corporation interface is has already been said by everyone else before you. Reiteration and repetition of these same pain points by multiple voices will help drive home their importance to the devs. It’s worth it.
And yes, mention roles and titles anyway. Pay no attention to the devs’ insistence that they aren’t looking at roles and titles right now. Do eeet anyway.
I already posted my thoughts in the thread, starting here. It took my entire evening and three forum posts to cover everything I wanted to say but it was definitely time well spent if it makes a difference for the future. :) Here it is, for posterity’s sake:
I recently came across a blog post titled “Be the Hero; Not the Villain” by Mabrick. Before reading further, go read his article first.
Here’s a quote:
…people who just want to have fun, not at someone else’s expense, are leaving the ship like rats.
I want to have fun in EVE Online. I do want to be some flavor of hero in New Eden. I want my corporation and my alliance to be something that allows other people to have fun, too. But my definition of fun is not “being a pirate”. It’s definitely not “ruining other people’s gameplay because lulz” (and let me be clear that I acknowledge players can be the villain/pirate/bad guy without also being assholes. Unfortunately, more and more the two seem to go hand-in-hand anyway).
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