• Wormhole
  • Vengeance
  • Structure
  • SakBat
  • Sakaane Old
  • Sakaane New
  • Space
  • Pod
  • Plasma
  • Planet 2
  • Planet 1
  • Ocean
  • Lava
  • Intaki 4
  • Intaki 3
  • Intaki 2
  • Intaki 1
  • Gate
  • Carriers
  • Asteroid - Purple
  • Asteroid - Green/Yellow
  • Asteroid - Blue

Category: Out-of-Character

The articles in this category are out-of-character commentary or essays about EVE Online, its mechanics, in-game events, the player community, my experiences as a CEO, and so on.


Quietly EVE-ing

Life has been busy. Work has been kicking my ass since the start of 2017 which doesn’t leave much time for gaming. Even so, I’ve still managed to quietly continue my existence in New Eden, though my activity has shifted around some.


A Big Thank You – Pod Pal Auction

My first Pod Pal auction has ended with Otto Bismarck as the winner!

Wow. Seriously, WOW. I’m completely floored by the response. Mind is officially blown and broken. When I started talking about making Pod Pals and did the beta Sakaane I didn’t really expect that other players would think it was that much of a cool idea. Grown men and women, hardcore EVE players, getting excited about a doll? Nah. Not exactly on the same level as commissioning an alliance logo, a painted portrait, a corp video, or a Guristas toque, eh? At best, maybe it’d be a curiosity that people would smile at and say “that’s neat” and then change the subject, and I’d become that weird crocheting gamer.

Still, nothing ventured, nothing gained… I was going to make one for myself either way, and if nobody ever expressed interest in wanting one for themselves, well, that would have been disappointing but not the end of the world.


Pod Pal Auction!

If you’ve been waiting to get a Pod Pal, now’s your chance! An auction has just started on my Twitter account and will run until 17:00 Mountain on January 29, 2017. To make your bid, read the image attached to that tweet for instructions!

The easiest way to see who has bid so far is to check the Twitter thread.

Good luck!


Revisiting Sec Status

In August of 2014 I wrote a post called EVE Unbalanced – The Sandbox is a Lie and in one part of it I explored an idea of how player security status could potentially be made more meaningful. I still think the idea has merit and is a change worth making to reduce EVE Online’s “villain” bias so “hero” play can be more integrated and more visibly represented in the game. Having sat on the idea now for two and a half years, I’d like to expand on it a little, particularly in light of other small mechanic changes CCP has introduced recently.

Standings toward NPC corps now have additional practical application thanks to the new mining fleets. I was really excited about this; it creates new and worthwhile motivation for players to engage in PVE and even to be more choosy about which corps they PVE for. Great! While standings are a totally separate thing to sec status, the mining fleets elegantly demonstrate how CCP can make a relatively small change to an existing mechanic that results in reasonably meaningful impact for lots of players.

So what about sec status? The issue I lamented about before still exists: PVPers are unilaterally punished by CONCORD in the form of sec status hits regardless of the sec status of their target (excluding criminal flags or combat in lawless space). Still dumb overall, while positive sec only being obtainable via PVE continues to foster the nasty and toxic attitudes that exist about positive sec, PVE, and carebears.


Pod Pals Info Page

Mynxee took her Pod Pal to EVE Vegas and was kind enough to share pictures! As a result I’ve received a number of really nice comments on Twitter and new interest from other players, all of which made me blush like crazy and squee like a little girl. ♥ Pod Pal Mynxee even got to meet CCP Guard! That’s really awesome. :D

If you’ve been waiting for a chance to find out when you can get a Pod Pal of your very own, there’s a new info page about them up there in the menu. Check it out!


Scouting for Cute: Pod Pal Mynxee

In May I was working on crocheting the second test for my Pod Palls doll. Beta 2.0 was going to be more detailed, potentially able to stand on its own, and would have been a bit larger than Beta 1.0. In the end I scrapped that test as it was taking too long and I was getting frustrated over trying to work in the extra details. Possibly I’ll give it another go in the future. Instead, I decided to move on to doing my first official Pod Pal, for Mynxee!


A Different Look

They say the eyes are the window to the soul…


Pod Pals: Beta 1.0

Some players like to collect things, particularly when those things are items which represent something they are passionate about. When it comes to EVE, the playerbase gobbles up official merchandise from CCP whenever it can. Many corporations, alliances, and coalitions have also made buttons, armbands, patches, coins, medals, pens, mousepads, mugs, and all manner of other kind of promotional materials for their members. Then there are the individual players who frequently make their talents available to create fabulous artwork, videos, logos, tshirts, posters, paintings, sketches, and more by request.

Welp. Here I am, tentatively throwing my hat into that ring.


War and IPI

This article was originally posted on October 12, 2014. I recently submitted it for consideration to the WarDec Project being undertaken by members of the EVE community. Today, Crossing Zebras published Lore Wars, which posits some very interesting ideas about how the war dec mechanic could be changed, partially inspired by my post below. Go read it! Well worth the time. Thanks to Jason Quixos for the shout out! ♥

Another war rages on against the Intaki Prosperity Initiative.

Not a great war report.

Not a great war report.

And by “rages on”, what I actually mean is, “ILF got some in-game notifications about it but we’re ignoring them and going about our usual business”. Public-Enemy dec’d IPI for the second time in as many months just so they could shoot the customs offices ILF owned in the Placid hisec island. Power to them I guess, if hisec structure grinding floats their boat. If they (or their client, if there is one) wanted the offices that badly they could have just offered to buy them from us to save time and ammo. We weren’t making any ISK off them anyway. :p I shrug and hope they enjoyed shooting them.

I recognize that wars (“lol griefer” or otherwise) are part of PVP in EVE. I chose to give my time to this universe where people can destroy my stuff, even in hisec, whenever they feel like it. IPI by design is smack in the middle of one of the hottest PVP areas of Gallente space simply because of Intaki. That’s just how it is, and it isn’t going to change. After all, we wouldn’t be the Intaki Prosperity Initiative if we moved somewhere else. Everyone will always know where to find us. We will always be a target of one kind or another because of where we live and who we are.

Will we ever be an “elite” PVP alliance? Thousands of kills in a month? Wicked ISK efficiency? Probably not. Sure, I want to be a capable PVP pilot (yes, I know that means I actually have to undock!) and have people in my alliance who are capable at it too. I want my guys to have good fights and enjoy combat. But IPI being able to unzip some crazy PVP e-peen? That’s not why I play EVE.


Inspiration

Stuff™ is afoot for the Front!

Since November I have been thinking about making some (more) changes in the Intaki Liberation Front. Although I am the kind of person who enjoys being in a comfortable place where the status quo is stable and any curves have plateaued, leaving me to be free to spend my energy on other things, for ILF I think we are not quite there yet. There’s room for more improvement, even if it might be time-consuming and challenging. So for my corp (and alliance), it’s time to shake things up a little. Or a lot. (At least for us.)