On A Mission

Intaki V – Moon 5 – Astral Mining Inc. Refinery

Leisel Anteida, ILF Agent

Leisel Anteida, ILF Mission Agent

“Overall, I think you’ll approve of the results!”

Leisel Anteida tapped on her datapad, then turned it toward Sakaane with a smile as she sat down on the edge of one of the chairs opposite the Suresha’s desk.

Sakaane leaned back and tried to give the datapad a serious look, but out of the corner of her eye she could see Leisel’s knee bouncing. The speed of the bouncing increased the longer the silence stretched. “How are you settling in?”

“Oh! Good. Great actually! Coming to lowsec wasn’t as scary as I thought it would be.” Leisel smiled shyly but her eyes glittered from behind wispy bangs. “The girls back in Amygnon are still sending me messages weekly though, asking if I’ve been shot up by Serpentis yet, can you believe that?”

Wanting Off the Beaten Path

Hauling through New Eden

Hauling through New Eden

Recently I did a bunch of hauling for ILF and for myself, mostly to consolidate assets and get organized. This took me to various locations across New Eden, including a few systems deep into Domain where I’ve never been before.

Although the backdrop of space changed color the farther I travelled, all I really got to see were gates, jump tunnels, warp tunnels, the bright glowy butt end of my ship, and little triangle/house/turtle icons zipping past. There were a few interesting moments but for the most part these were uneventful journeys. Sure I could have hired someone to fetch all those cargo loads for me but having not been in game much recently due to offline stuff, I had a need to do it all myself, to feel useful.

Every so often a celestial beacon would show up on the Overview. Since it was unlikely I’d be coming this way again, I right-clicked and chose Show Info, the idea being to read a little about the landmark or whatever it happened to be as I was traversing the system.

Instead, Show Info was kind enough to tell me what a beacon is. Great. Thanks.

So on I went, system after system, with quite honestly very little to do or look at.

That got me thinking.

Glimmers of Awesome

It’s been a busy few months for me. At the end of March I sold my home, then moved in temporarily with my folks. Living at home again at 34 years old has been honestly not bad but it has put a serious crimp in my usual gaming schedule on top of having to work a load of overtime.

Now the possession date of my new home has arrived, which has brought a slew of new chaos and things to do with it, the least of which is arranging to move yet again. It’ll be good to be in my own place once more!

Despite all these real life shenanigans, not everything has been quiet on the EVE front.

Busy Little Bees

Disclaimer: This post has nothing to do with Goonswarm!

Busy busy bees.

Busy busy bees.

One hallmark of a good corp or alliance is that the group is busy. Potential recruits and existing members tend to place a lot of importance on not being bored, on having ops to join in on, and on being able to have fun. They tend to want to know there are goals to work toward and plans for the future. This is all perfectly reasonable and I know I’m responsible for making sure ILF and IPI live up to this expectation.

As with recruitment, I believe each member of my group should be willing to share the responsibility for scheduling ops and coming up with ideas for activities that everyone can partake in. Many hands make for light work.

We’re All Aglow in Intaki

I went out this evening to haul some corporation goods into Intaki. When I arrived home, I was implored by my pilots to quickly bring a ship out to where they’d pointed, lost, and then re-pointed Foley Aberas Jones, a Sergeant Major with the Caldari militia, at a district satellite over Intaki Prime.

Except...they asked me to bring a launcher and load it with some…non-standard ammunition. Curious as to what mischief my people had gotten themselves into, I did as I was asked.

Hilarity ensued, for the better part of an hour.

Transcript follows.

Team Investment

This evening one of my members asked me if it was all right to put an alt into another corporation that operates in a different area of New Eden. He asked because sometimes when he logs in nobody else in ILF or IPI is around. This is a time zone/scheduling thing, and understandably, the player gets lonely.

teamHe gets major props for asking first. It’s considerate beyond measure: he could have just rolled that alt and joined that other corp without saying anything, but he didn’t. Thank you.

I told him I can’t tell him what to do, and said I hoped it wouldn’t take away from the time he spends with us and wouldn’t become a liability to ILF. I don’t think he actually expected I would say something like, “Absolutely not!” Obviously being CEO doesn’t mean I can forbid anyone from using the other slots on their account in whatever way they want. Still…it was nice to be asked.

But as a CEO I worry when this kind of thing comes up. I dread seeing comments about being alone in Corp chat, because nine times out of ten it usually means the next thing that happens is that person gets fed up and leaves. I left ILF once for that reason and I still feel bad about it. Not only do I hate looking at that gap in Sakaane’s employment history, but I wonder how I made Saxon feel by telling him I was quitting corp because no one was around. Did he feel like it was his fault? Did he question his effectiveness as an EVE CEO?

ILF Celebrates Eight Years

Today was the Intaki Liberation Front’s eighth anniversary.

A lot can happen to a corporation in eight years—and ILF is no exception—but our goals remain the same today as they were in YC108: campaign for Intaki independence, fight against piracy, and improve the local economy. It takes a lot of dedication and passion to remain true to objectives like these. Ultimately, I think we have been able to maintain these missions for so long because at their heart they have one thing in common: the desire to improve the lives of the baseline and capsuleer populations in the Intaki sovereignty. We’re here to help others.

As I look back on ILF’s history I see a rich tapestry of wins, losses, lessons, and achievements.

New Eden Yule

December is often a quiet time of year around the IPI offices. Many of my pilots take leave to return home, spend time with their families, and observe the yule holiday that is celebrated by some of the New Eden cultures. I hope they enjoy themselves.

Tonight I worked late on a detailed report for our systems maintenance team—possibly in the near future they are going to overhaul the framework I must use daily to maintain ILF’s and IPI’s data, and I can’t wait for the day they do!—and after several hours, just as I was about to turn in for the night, a note—a very special note, as it turns out—arrived via my neocom accompanied by a delivery notice to my personal hangar. Both were from Richard Masseri, one of my members.

I wasn’t the only recipient; Richard showered all of the active ILF pilots with gifts! I can’t help but be touched by his selfless generosity. I’m also delightfully amused by the obvious thought and creativity he put into his yule gift to us:

“Little Things” for the Corporation UI


A CEO’s nightmare.

The other day CCP Punkturis asked the playerbase to describe its “biggest pain points in the corp interface”. Wow, what a can of worms! Naturally, roles and titles are at the top of everyone’s list, including mine, and rightly so. It is by far the biggest pain point any CEO has to deal with in EVE Online. But then, forty-five posts into the thread, CCP Punkturis and CCP Sharq both backtracked to say, well, no, they weren’t really looking for the “biggest” pain points, they actually just want little things—the low-lying fruit—that might be easy to fix to help CEOs out.

If you’re a CEO, or have ever been a CEO at any time (even if for just five seconds!), do yourself and all CEOs everywhere a favor and post in that thread. Post even if everything you want to say about how godawful the corporation interface is has already been said by everyone else before you. Reiteration and repetition of these same pain points by multiple voices will help drive home their importance to the devs. It’s worth it.

And yes, mention roles and titles anyway. Pay no attention to the devs’ insistence that they aren’t looking at roles and titles right now. Do eeet anyway.

I already posted my thoughts in the thread, starting here. It took my entire evening and three forum posts to cover everything I wanted to say but it was definitely time well spent if it makes a difference for the future. :) Here it is, for posterity’s sake:

War and IPI

Another war rages on against the Intaki Prosperity Initiative.

Not a great war report.

Not a great war report.

And by “rages on”, what I actually mean is, “ILF got some in-game notifications about it but we’re ignoring them and going about our usual business”. Public-Enemy dec’d IPI for the second time in as many months just so they could shoot the customs offices ILF owned in the Placid hisec island. Power to them I guess, if hisec structure grinding floats their boat. If they (or their client, if there is one) wanted the offices that badly they could have just offered to buy them from us to save time and ammo. We weren’t making any ISK off them anyway. :p I shrug and hope they enjoyed shooting them.

I recognize that wars (“lol griefer” or otherwise) are part of PVP in EVE. I chose to give my time to this universe where people can destroy my stuff, even in hisec, whenever they feel like it. IPI by design is smack in the middle of one of the hottest PVP areas of Gallente space simply because of Intaki. That’s just how it is, and it isn’t going to change. After all, we wouldn’t be the Intaki Prosperity Initiative if we moved somewhere else. Everyone will always know where to find us. We will always be a target of one kind or another because of where we live and who we are.

Will we ever be an “elite” PVP alliance? Thousands of kills in a month? Wicked ISK efficiency? Probably not. Sure, I want to be a capable PVP pilot (yes, I know that means I actually have to undock!) and have people in my alliance who are capable at it too. I want my guys to have good fights and enjoy combat. But IPI being able to unzip some crazy PVP e-peen? That’s not why I play EVE.